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Laws of Computer Programming 1. Any given program, when running, is obsolete. 2. Any given program costs more and takes longer. 3. If a program is useful, it will have to be changed. 4. If a program is useless, it will have to be documented. 5. Any program will expand to fill available memory. 6. The value of a program is proportional to the weight of its output. 7. Program complexity grows until it exceeds the capabilities of the programmer who must maintain it. 8. Any non-trivial program contains at least one bug. 9. Undetectable errors are infinite in variety, in contrast to detectable errors, which by definition are limited. 10. Adding manpower to a late software project makes it later.
Member since August 2022