I have experience developing Unity mobile games from scratch and one FPS multiplayer PC game (still in development). In my current job possition, I am in charge of a small team of developers for a startup so I not only program most of the games's logic but I am also involved in testing performance, doing some shader tweaking, helping our modelers and designers with their decissions, etc. In the end it is a small company so I've been involved in every step of the game production. For the multiplayer PC game we started using photon but droped it to develop our own server entirely from scratch in c# using AWS....
Member since April 2022