My expertise is ue4 game logic designing, especially in C++. I am very scalable and worked in a very pressurized environment. I have given many fruitful results when others were not expecting them. I have shipped 2 AAA quality games purely in C++ and blueprint. I have also worked in multiplayer shoo
I am an artist and a gamer. I can use 2D as well as 3D software like Krita, Photoshop, Illustrator, Maya. I can beatbox efficiently too if that's of any use. I am good at digital painting. I would like to mention something about my CV as I am in the process of dropping out from my Animation college
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